Linyel

Hello guys,

I'm working for a company producing some animations and they plan to make some holidays skins in the future. Since I'm a freelancer and I won't be around all the time there is any other way to add new skins than adding it in spine?

I tried to search if any related question was made in this forum but I didn't find any.

Thanks
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Linyel
  • Posts: 15

Erika

Hello, new skins (as well as attachments) can also be generated at runtime, do you know what runtime are they using?
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Erika

Erikari
  • Posts: 2285

Linyel

spine-unity 3.6 (Last updated: UTC - 2019 May 13)
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Linyel
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Harald

The spine-unity 3.6 runtime comes with example scenes Mix and Match and Mix and Match Equip that demonstrate how you can swap out attachments of skins at runtime, and repack them to a new atlas texture when needed. You can find them in the directory Spine Examples/Other Examples.
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Harald

Harri
  • Posts: 1490

Linyel

thank you guys!!
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Linyel
  • Posts: 15


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