Wedrownik

Hello,

One animator in my team met a problem with the saving project a where Spine says:

ERROR: Slot is not in skeleton: [slot: blik6, bone: shoe L]

The blik slot has attached a blik texture and that slot was duplicated several times. After the reduction, when the blik6 slot was deleted, an error appears but even after undoing changes, using ctrl+z, an error appears preventing from saving.
I checked the project and there are no keyframes connected with the blink6 slot or a texture connected with it.

I tried to delete all blik slots and all keyframes connected with any slot but it also didn't change anything.

Did you meet with a similar problem or have any clue how to fix it? :rolleyes:

Full error log:
ERROR: Slot is not in skeleton: [slot: blik6, bone: shoe L]
ERROR: Unable to save project:
D:/path/project_folder/project_name.spine
Errors prevent the project from being saved.
Please tell us what actions you've taken since the last save: contact@esotericsoftware.com
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Wedrownik
  • Posts: 145

Nate

Sorry you are having trouble. The "Errors prevent the project from being saved." message means that Spine has detected that the project is in an invalid state. That happens if Spine has a bug, for example if Spine doesn't remove references to a deleted object. Spine prevents the project from being saved so that the problem is more visible rather than saving a project file that has issues.

Sometimes it can help to do as you've tried: deleting a bone, slot, skin, animation, or other related objects may clean up the bad references. If that doesn't help, I'm afraid the project file can't be saved.

If you can figure out what actions lead up to this bad state, we would love to fix it! We would need your project file (you can send to contact@esotericsoftware.com) and the steps we need to take to see the failure to save.
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Nate

Nate
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