thanks for your share, this is a good tool!
I got the example and run it correctly,the effect is cool.
and I got this EntityRenderOutput is base on MeshRenderer and MeshFilter.

is there any way to make the EntityRenderOutput base on SpriteRenderer?
so that i cant use 2Dxfx on it,just like @Pharan said.
thanks your tool again,it guide me a correct way to use more effect.