Hello.
I am a Spine2d animator.
Previously, only the spine would complete the work, passing only the data to the client programmer.
However, the client programmer also has no understanding of the Spine Unity documentation, so I should be aware of that.
But since I'm not a programmer, I don't have a good understanding of the examples included in the Spine Unity runtime.
So, it would be of great help if your company could make a video for learning about the examples included in the Spine runtime.
thank you. 🙂