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  • Events for Artists.

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Is there a video or blog post that explains what "events" are used for? Is it a marker for a key frame?

What does an artist use it for and what information is being handed over for a programmer to use.

Sorry I guess I'm not quite sure how to use it.

Events are actually mostly for the programmer. Normally, the programmer would ask the animator to stick events into the animation, generally for timing purposes.

For example:
In a running or walking animation, keying an event at the frame where the foot steps on the ground allows the programmer to use that event to determine when to play a footstep sound in-game. (and also maybe spawn effects like splashing water when walking on water, or other fun stuff)

Keying an event at a point where a character throws his punch forward allows the programmer to use that event to tell when to check if there's an enemy at that point in time and deal damage where appropriate, or trigger extra in-game effects like particles and things that's not part of your Spine animation.

Ah! Okay that helps a lot! I kind of thought it was for that but wasn't quite sure. Thanks for the help!

Love using this app!

Ohhhh, these events... I was expecting beers and cakes. Damn! 😃