hey im really new to this but here goes, iv made all my bits and pieces in photoshop, converted and imported them to spine, created meshes for all my pieces and started on binding bones to meshes and here my problem my advitar is below the round axes point(sorry I don't know what this is called) so the point that all the bones and pivets rotate from( iv realized I needed that under the feet so to make walking look natural) how can I move this without having to start right from the beginning again when I first imported images and dragged them onto the screen,,,,,,,,I'm hoping there is an easy method to fix this but I cant work out how,,,,,,,