4.2버전에서 내보내기를 했을때 저런식으로 발에 있는 본이 밑으로 꺾입니다.
4.1버전에서 내보내기 했을때는 정상적으로 보입니다.
When exporting in version 4.2, the bone on the foot bends downward like that. When exporting in version 4.1, it appears normal
spine 4.2.48 - 유니티에서 실행 시 본 오류
It works correctly for me.
What version of 4.2 are you using? Are you exporting JSON or binary? What runtime?
Ah, I confirmed it can be reproduced with spine-unity-4.2-2024-03-20-beta
. I will investigate it.
suuung We have checked and it seems that this problem is due to the fact that the spine-unity runtime is not yet ready for the "inheritance" update added in editor 4.2.48-beta. Unfortunately, it will take a few days for the runtime update to be available, so please use Spine 4.2.47-beta until the runtime update is released.
You may have already saved your Spine project with Spine 4.2.48-beta, but you can export your skeleton in JSON format with Nonessential data
enabled in the export options, then open Spine 4.2.47-beta and import the exported JSON file. You will then be able to continue working with this version.
The JSON format changed from 4.2.47-beta to 4.2.48-beta, so importing JSON data from 4.2.48-beta into 4.2.47-beta will lose your bone transform inheritance settings (all 3 checkboxes will be checked after import). If you already saved your project in 4.2.48-beta, it's easiest if you can just wait for the spine-unity runtime to be updated (likely tomorrow, 2024-03-25).
@suuung Sorry for the troubles! We've just published an update of the spine-unity 4.2-beta runtime. It's available for download here as usual:
https://esotericsoftware.com/spine-unity-download#spine-unity-4.2-beta