• Editor
  • Bind bounding box vértices with mesh image vertices

Its a sugestion, bind the very outside vértices of a bounding box with the mesh image..i think its not a lot of work in change..

Best regards

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don't use spine's bounding boxes. Just grab the vertices of image/mesh and bone matrix

Sorry for my ignorance, but, how i do this?....

This would be a code solution. I can go into detail as you want. (reason im not doing atm, is this is in the editor forum.)