Hey Guys,
I do have a question about this shader. Well using the shader Spine/SkeletonLit , if the character is flipped we get a light error.
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Just by checking "Calculate Normals" in the character fliped it fixes the issue.
Leaving the character not flipped with this option unchecked.
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1 - So to make them walk change sides the "calculate normal" should be checked and unchecked by a script? How can i acess it?
2 - This other three options that i saw in the shader`s creator post, that he says to be checked, and if you do it wont work.
What they are for?
Calculate Tangent
Front Facing
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