Hi
I try to display a skeleton properly in cocos2d environment.
I am using c/objective-c runtime and have created all the graphics and skeleton data files
Unfortunatelly skeleton is rendered with somehting like 1 pixel gap between the joints.
They appear when I use json as well as binary format.
The prepared skeleton does not have this issue.
When rendered in graphical program joins looks well connected to each other.
Is there any setting or something which would render it correctly ?
Kind regards
Gregory