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  • A problem about making parallel animations in one project

Hi buddies.

I want to make all skill animations in one project, so that I can load all animations by animation name in only one json file.

Frist, all the effects are attached to different slots at setup mode. And they overlap like this.

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Then, when I switch to animation mode to made each animation separately, all other effects attachments have to be hiden and keyed one by one.

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So if there are N animations existing. When a new effect is added, I have to do hide-and-key to the new effect N times in existing N animations.
It is so annoying. Is there any good way to deal with it?

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One way to do it quicker is:
In Setup Mode make your images hidden by default. Then when you create a new animation it will revert visibility to the Setup Mode state and you will only need to key the image you make visible and not have to hide everything first.

Shiu escreveu

One way to do it quicker is:
In Setup Mode make your images hidden by default. Then when you create a new animation it will revert visibility to the Setup Mode state and you will only need to key the image you make visible and not have to hide everything first.

Oh yeah! It works. Simple and effective. Help me a lot.Thank you, Shiu.😃

Great! 🙂 effects are looking cool.