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Welcome to Spine!
You're in the right place to discuss anything and everything about Spine.
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Spine HaxeFlixel runtime released
Announcements
TheSunOfMan
respondeu
há um mês
HaxeFlixel support is now available in our spine-haxe runtime! Learn more in our blog.
1
1 resposta
spine-godot GDExtension released
Announcements
TheSunOfMan
respondeu
23 Jan
We're happy to announce the release of our spine-godot GDExtension! It's a major step forward for integrating Spine animations into Godot projects. This release brings all the...
13
13 respostas
spine-android Runtime released
Announcements
Mario
iniciado
16 de Set de 2024
We're happy to announce our brand new spine-android runtime! Learn more about spine-android on our blog.
0
0 resposta
Spine-Unity 4.1 to 4.2 Upgrade Guide
Runtimes
Unity
csumsky3
respondeu
20 de Ago de 2024
As Spine 4.2 has just been released, you can find the officially compiled Upgrade Guide for version 4.2 below. Re-exporting skeletons and upgrading the spine-unity runtime fil...
8
8 respostas
spine-ios Runtime released
Announcements
Shastri
respondeu
1 de Ago de 2024
We are happy to announce the general availability of spine-ios! Learn more about spine-ios on our blog.
8
8 respostas
Spine 4.2 has been released!
Announcements
acai
respondeu
31 de Jul de 2024
Spine 4.2 adds physics, PSD import, slot and constraint folders, and much more. Check it out in this blog post!
21
21 respostas
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
International
中文
Harald
respondeu
29 de Jul de 2024
本文于2024-04-19译自官方的Spine-Unity 4.1 to 4.2 Upgrade Guide, 由原文作者 @Harald 授权翻译, 本译本随官方文档更新. This Guide was translated from Spine-Unity 4.1 to 4.2 Upgrade Guide, authorized by guid...
3
3 respostas
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
International
日本語
Misaki
respondeu
1 de Mai de 2024
Spine 4.2が正式リリースされましたので、バージョン4.2用のアップグレードガイドを以下に掲載します。 ※こちらは Spine-Unity 4.1 to 4.2 Upgrade Guide の日本語版です。 スケルトンの再エクスポートとspine-unity ランタイムファイルのアップグレードについて 以下の spine-unity ドキュメ...
1
1 resposta
A
Add outline to character
Editor
Misaki
respondeu
há 19 minutos
6
6 respostas
Z
Getting Started in with Monogame runtime
Runtimes
ZubbyBoy
respondeu
há 3 horas
4
4 respostas
Y
编辑网格工具栏变透明
Editor
Bugs
Misaki
respondeu
há 5 horas
7
7 respostas
S
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
Runtimes
Unity
suanLoBeach
respondeu
há 8 horas
8
8 respostas
N
About the graph window layout...
Editor
Nate
respondeu
há 8 horas
1
1 resposta
G
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
Editor
Bugs
thomaswashere
respondeu
há 9 horas
12
12 respostas
S
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Runtimes
Unity
Harald
respondeu
há 10 horas
25
25 respostas
J
Avatars for my app?
Runtimes
JerryBels
iniciado
há 11 horas
0
0 resposta
S
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
Runtimes
Unity
Harald
respondeu
há 12 horas
2
2 respostas
H
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
International
中文
Harald
respondeu
há 13 horas
3
3 respostas
Changing spine material at runtime (Unity)
Runtimes
Unity
Harald
respondeu
há 13 horas
6
6 respostas
Some questions regarding mesh deformation
Editor
kBlankii
respondeu
há 19 horas
3
3 respostas
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Todas as Discussões
Spine HaxeFlixel runtime released
spine-godot GDExtension released
spine-android Runtime released
Spine-Unity 4.1 to 4.2 Upgrade Guide
spine-ios Runtime released
Spine 4.2 has been released!
[ZH-CN]Spine-Unity 4.1 to 4.2升级指南
Spine-Unity 4.1 から 4.2 へのアップグレードガイド
Add outline to character
Getting Started in with Monogame runtime
编辑网格工具栏变透明
Detailed Explanation of Current Issues with Spine Skeleton Rendering in Unity
About the graph window layout...
Crash under Wayland on Fedora 40 [libnvidia-glcore.so.570.86.16+0xa58f7c]
about transparency shader in Unity 6 with Spine 4.2.40 use built-in RP
Avatars for my app?
URP Skeleton Litシェーダーを使用すると、半透明箇所が白くなり光っている印象を受ける
请问如何将导出的人物二进制数据放在unity里后,在unity里替换人物某些地方的图片
Changing spine material at runtime (Unity)
Some questions regarding mesh deformation
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