Hello!
1.
I'm not sure why this is happening but rays of light or the torch glow became dark after exporting a json, even in the atlas its already dark, specially in zones with transparency (instead of the glow fading to transparent, it fades to black). Inside spine it's good. Does anyone know how to solve this? Is there some pack settings I should change?
2.
I usually like to make character with no contour lines so it's easier to rigg, but for some reason, when exported, even in atlas, it generates a sort of "dark outer glow", and you can see exactly where one assets ends and another begins. Does anyone know how to solve this? Is there some pack settings I should change?