Hello, I'm currently working on large project with several image like thousand ones. Everything work perfectly fine until today when I'm using texture packer feature and that refuse to work properly. My setting and result is in 2 images above. Before that, number of images after pack only 20, but now it turn to nearly 1000. Need help please!
Texture Packer issue!
It seems like you are experiencing an issue with the Texture Packer where the number of packed images has increased significantly. This could be due to a change in your settings or the images being packed. One possibility is that the "Alias" setting is affecting the packing process, as it can cause images to be packed separately if they are not identical. You might want to check if the "Alias" option is enabled and try disabling it to see if it resolves the issue. Additionally, ensure that your settings for max width, max height, and scale are appropriate for your project. If the problem persists, consider reviewing your texture packer settings to ensure they match your previous successful configuration.
If you were packing 20 pages, but now are getting 1000 with the same settings, then look at the images -- what is it packing? Check Debug
to see the packed images more easily.
What changed since you were packing 20 pages? If you didn't change settings, did you add more images or modify your images? Even then it's not clear why it would pack so differently. The most likely issue would be that you have unwanted images in the input folder that you are packing.
BTW, if you know your images will be a certain size, it helps to increase the minimum page size from 16. Otherwise the packer tries to pack each page at 16 and fails, then tries higher sizes until things fit. Since you have Power of two
and Square
checked, it'll go faster, but it'll still try 16x16, 32x32, 64x64, etc until it gets to a large enough size, which makes it take longer. Also checking Fast
will pack more quickly when you have many images.