- Editado
Export missing images
When I export I am not getting all the images and then on import into Unity (just to see what would happen) if of course results in an error. Corrupt spine file?
What should I check/look for?
Have you got create atlas checked? Image removed due to the lack of support for HTTPS. | Show Anyway
?
Yes, the problem is it creates the atlas but does not export ALL the images. For example, my characters eye white and eye sockets are not exporting and hair. No idea why. version 3.0.12 Professional
Did it spit out more than one atlas page?
Did you do anything else to set it up? What was the error? No message in the Unity console?
Since this is Unity, if you want us to take a look at your project, you can email it to unity@esotericsoftware.com
Have you tried enabling the Debug
feature for the texture packer?
Note Create atlas
will only export images actually used in the skeleton. You can run the texture packer separately. See #2:
http://esotericsoftware.com/spine-texture-packer#Packing
Nate escreveuNote
Create atlas
will only export images actually used in the skeleton.
doesn't non essential data
export them all? I cant remember, but imo if it doesn't it should
Nope, nonessential is for data export, doesn't affect texture packing.